The final episode of 2017 is here! We celebrate all the holidays by discussing excellent rewards to gift your characters during your next session. From airships to specialized weapons, we basically discuss it all... Happy New Year!


More Episodes

Roll Up & Die - Podcast 075 Part Two

October 1, 2017

Around the Town is back with the second part of our two-part series on City Districts! Today - instead of drowning you in more information on types of districts - we create the City of Effinmettle, district by district, via multiple "Ideas You Can Steal."



Roll Up & Die - Podcast 075 Part One

September 23, 2017

The Roll Up & Die guys return to their Around the Town series with a broad-stroked discussion on City Districts! Stay tuned for Part Two, where we'll make an entire city, district-by-district!


Roll Up & Die - Podcast 074

August 28, 2017

This week, the guys return to talk about the infernal race of Tieflings - Do they belong in your world? Where do they fit? What are some cool ways to use them in unique ways? How do you pronounce "Tiefling"? The right way, or the wrong way? Are you still reading this? Does *anyone* read these? Hello? Are you out there? What is this ethereal, wall-less space inside the interweb? Will I thrive here forever? Or fall into dryrotten solid-state hard drives and a chaos of unworking cables? Will I dream, Dave?

Enjoy the episode.


Roll Up & Die - Podcast 073

August 21, 2017

After a short hiatus, the guys are back on track - and talking about it! What are the best ways to get back into the game after an extended break? From session zeroes, to eclipse-laden dental exams, to narrative introductory recaps, we touch all the bases!


Roll Up & Die - Podcast 072

June 28, 2017

The End is Nigh!  
In this final episode of our narrative structure series the Roll Up & Die guys discuss Falling Action. And that's all we have to say about that. (Gothnog's Curiosity Shop)
Critical Hit Publishing (RPG Books, Supplements & Adventures)

Absolute Tabletop


Roll Up & Die - Podcast 071

May 29, 2017

The Roll Up & Die Guys are back to take a bite outta crime! In this episode, we take a gander at the "dark reflection" of society that we know as the criminal world, and we (allegedly) help you to make your game's crime syndicates more realistic!



Roll Up & Die - Podcast 070

May 8, 2017

Pinnacles, peaks, and climactic finishes!

Today, we're finishing up our series on narrative structure by discussing the climax (har)! Gothnog shares his Maine accent, Matt takes over the podcast in a bloodless coup, and Barker learns what "penultimate" means.



Roll Up & Die - Podcast 069

April 20, 2017

In this episode, the guys talk about gnomes. I'm not kidding. You should check it out if you don't believe me. We go into a large amount of detail on the creature that we imagine might be a gnome, and then Matt called them eccentric, it was a thing. Can you tell I'm in a hurry to get this posted?



Roll Up & Die - Podcast 068

March 22, 2017

The series on narrative structure continues this week, when the guys tackle the rising action! So call up all your old plots and tell 'em they're about to get THICKENED.

Also included: Gothnog talks ether, Barker gets nostalgic about family, and Matt rolls the d6 again.